book:chap5:5.6_worked_example
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book:chap5:5.6_worked_example [2022/01/03 14:58] – created jv | book:chap5:5.6_worked_example [2022/01/07 21:37] (current) – abril | ||
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- | FIXME draft with missing figures and references :!: | ||
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===== 5.6 Worked example: Reflection of balls ===== | ===== 5.6 Worked example: Reflection of balls ===== | ||
- | <WRAP id=section_workedExample-ballReflections /> | ||
We consider the reflection of a ball from the ground, the lower side of a table, and back. | We consider the reflection of a ball from the ground, the lower side of a table, and back. | ||
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(by symmetry they all agree). | (by symmetry they all agree). | ||
Its velocity at time $t_0$ will be denoted as $\dot{\mathbf z}_0$. | Its velocity at time $t_0$ will be denoted as $\dot{\mathbf z}_0$. | ||
- | It has no spin initially.\ $\mathbf\omega_0 = \mathbf 0$. | + | It has no spin initially. $\mathbf\omega_0 = \mathbf 0$. |
The velocity and the spin after the $n^{\textrm{th}}$ collision will be denoted as $\dot{\mathbf z}_n$ and $\mathbf\omega_n$. | The velocity and the spin after the $n^{\textrm{th}}$ collision will be denoted as $\dot{\mathbf z}_n$ and $\mathbf\omega_n$. | ||
We will disregard gravity such that the ball travels on a straight path in between collisions. | We will disregard gravity such that the ball travels on a straight path in between collisions. | ||
- | - | + | **a)** |
The positive $x$ axis will be parallel to the floor and the origin will be put into the location of the collision. | The positive $x$ axis will be parallel to the floor and the origin will be put into the location of the collision. | ||
Its direction will be chosen such that the ball moves in the $x$-$z$ plane. | Its direction will be chosen such that the ball moves in the $x$-$z$ plane. | ||
Take note of all quantities needed to discuss the angular momentum with respect to the origin. | Take note of all quantities needed to discuss the angular momentum with respect to the origin. | ||
- | - | + | |
+ | **b)** | ||
The spin of the ball will //only// change due to the tangential force. | The spin of the ball will //only// change due to the tangential force. | ||
The normal force $\mathbf F_{\perp}$ acts in the same way as for point particles. | The normal force $\mathbf F_{\perp}$ acts in the same way as for point particles. | ||
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v_{n} + R \: \omega_n | v_{n} + R \: \omega_n | ||
\end{align*} | \end{align*} | ||
- | - | + | |
+ | **c)** :!: Determine | ||
Now, we determine $v_2( v_1, \omega_1)$ and $\omega_2( v_1, \omega_1)$ by shifting the origin of the coordinate systems | Now, we determine $v_2( v_1, \omega_1)$ and $\omega_2( v_1, \omega_1)$ by shifting the origin of the coordinate systems | ||
to the point where the next collision will arise, and we rotate by $\pi$ to account for the fact that we collide at the lower side of the table. | to the point where the next collision will arise, and we rotate by $\pi$ to account for the fact that we collide at the lower side of the table. | ||
What does this imply for $v_1$ and $\omega_1$? | What does this imply for $v_1$ and $\omega_1$? | ||
Continue the iteration, and plot $v_1$, $v_2$ and $v_3$ as function of $\alpha$. | Continue the iteration, and plot $v_1$, $v_2$ and $v_3$ as function of $\alpha$. | ||
- | Discuss the result for a sphere with uniform mass distribution (what does this imply for $\omega$?), and a sphere with $\omega=1/ | + | Discuss the result for a sphere with uniform mass distribution (what does this imply for $\omega$?), and a sphere with $\omega=1/ |
+ | ++Hint: | ||
- | **Hint: ** For the plot one conveniently implements the recursion, rather than explicitly calculating $v_3$. | + | **d)** What changes in this discussion when the ball has a spin initially? |
- | - | + | |
book/chap5/5.6_worked_example.1641218321.txt.gz · Last modified: 2022/01/03 14:58 by jv